• Resumo

    GiC Master e GiC Player: Aplicativos para Apoiar a Gamificação em Sala de Aula

    Data de publicação: 03/05/2017

    This extended abstract presents two mobile applications using hybrid technologies, still under development, as part of a web platform to support the implementation of classroom gamification. Since most of the work related to gamification in education concentrates on the current decade, we believe that the existence of a tool that facilitates its use in the classroom, is of great relevance for the accomplishment of studies, seeking the understanding of positive and negative points about the use of gamification in teaching and learning.

Anais do Computer on the Beach

O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

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