• Resumo

    Metodologias Ativas no Ensino de Teste de Software para Alunos com Dedicação Parcial

    Data de publicação: 04/09/2020

    ABSTRACT
    The relationship between the university and its audience has been
    changed, the place that only used to graduate students of high social
    standard, nowadays it graduate students of all social classes. As a
    result, there are students who can not only play the role of student,
    some have to work to maintain themselves, becoming a student
    with partial dedication. These students, in most cases, end up not
    enjoying all the possibilities that the university offers and may
    be impaired by losing experiences that would assist you in your
    academic life. In this context, the purpose of thiswork was to use the
    active methodologies: problem-based and collaborative learning in
    Software Engineering teaching to help students who are partially
    dedicated, adapting alternative ways to fix knowledge. For the
    application of the proposal, some students were invited, and divided
    into two classes, in which one of them used the traditional method
    and the other applied active methodologies were used. In addition,
    the class that used the active methodologies, had the help of app
    created so that they could prepare for the class. To obtain the results,
    forms were available to verify the students’ opinion regarding the
    applied method. These were satisfactory, since according to the
    them, the problem-based and collaborative learning proved to be
    beneficial, the app also brought advantages such as its practicality,
    easy-to-understand content, and the possibility of using in free
    time.

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O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

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